Augmented Reality Architecture Education App

Role: Lead UX Designer & Strategist
Platform: Educational SaaS | Mobile AR (iOS/Android)
Timeline: Nov 2019 – Jan 2021

Keywords: AR/VR, EdTech, Mobile-First UX, Design Systems, HCI

Summary

KADOO is a mobile-first AR application designed to transform architectural education by providing students with immersive, interactive access to historical buildings without the need for travel.

As Lead UX Designer and Strategist, I guided the end-to-end research, design, and prototyping of this 0→1 product. The app was developed in response to the increasing demand for remote, experiential learning during the pandemic, and has helped increase user retention by 25%.

[This project demonstrates my ability to lead immersive product design from concept to delivery; blending spatial thinking, educational UX, and mobile AR. I’m excited to apply these skills to teams shaping the future of learning, interaction, or XR experiences.]